The Effect of Gamification Learning Model to Improve Students’ Critical Thinking Skills in Elementary School Science and Social Subjects. Educational Studies and Research Journal, [S. l.], v. 1, n. 2, p. 82–86, 2024. DOI: 10.5281/zenodo.12579237. Disponível em: https://journal.midpublisher.com/index.php/esrj/article/view/57. Acesso em: 6 feb. 2025.